hypnagaga/bin/llms/svelte/llms-small.txt
Ben Aultowski 04877468cf initial
2026-02-27 11:58:02 -05:00

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## Svelte
You **MUST** use the Svelte 5 API unless explicitly tasked to write Svelte 4 syntax. If you don't know about the API yet, below is the most important information about it. Other syntax not explicitly listed like `{#if ...}` blocks stay the same, so you can reuse your Svelte 4 knowledge for these.
- to mark something a state you use the `$state` rune, e.g. instead of `let count = 0` you do `let count = $state(0)`
- to mark something as a derivation you use the `$derived` rune, e.g. instead of `$: double = count * 2` you do `const double = $derived(count * 2)`
- to create a side effect you use the `$effect` rune, e.g. instead of `$: console.log(double)`you do`$effect(() => console.log(double))`
- to create component props you use the `$props` rune, e.g. instead of `export let foo = true; export let bar;` you do `let { foo = true, bar } = $props();`
- when listening to dom events do not use colons as part of the event name anymore, e.g. instead of `<button on:click={...} />` you do `<button onclick={...} />`
### What are runes?
- Runes are built-in Svelte keywords (prefixed with `$`) that control the compiler. For example, you write `let message = $state('hello');` in a `.svelte` file.
- Do **NOT** treat runes like regular functions or import them; instead, use them as language keywords.
_In Svelte 4, this syntax did not exist—you relied on reactive declarations and stores; now runes are an integral part of the language._
### $state
- `$state` creates reactive variables that update the UI automatically. For example:
```svelte
<script>
let count = $state(0);
</script>
<button onclick={() => count++}>Clicked: {count}</button>
```
- Do **NOT** complicate state management by wrapping it in custom objects; instead, update reactive variables directly.
_In Svelte 4, you created state with let, e.g. `let count = 0;`, now use the $state rune, e.g. `let count = $state(0);`._
- Arrays and objects become deeply reactive proxies. For example:
```js
let todos = $state([{ done: false, text: 'add more todos' }]);
todos[0].done = !todos[0].done;
```
- Do **NOT** destructure reactive proxies (e.g., `let { done } = todos[0];`), as this breaks reactivity; instead, access properties directly.
- Use `$state` in class fields for reactive properties. For example:
```js
class Todo {
done = $state(false);
text = $state('');
reset = () => {
this.text = '';
this.done = false;
};
}
```
### $state.raw
- `$state.raw` creates shallow state where mutations are not tracked. For example:
```js
let person = $state.raw({ name: 'Heraclitus', age: 49 });
// Instead of mutating:
// person.age += 1; // NO effect
person = { name: 'Heraclitus', age: 50 }; // Correct way to update
```
- Do **NOT** attempt to mutate properties on raw state; instead, reassign the entire object to trigger updates.
### $state.snapshot
- `$state.snapshot` produces a plain object copy of reactive state. For example:
```svelte
<script>
let counter = $state({ count: 0 });
function logSnapshot() {
console.log($state.snapshot(counter));
}
</script>
```
- **ONLY** use this if you are told there's a problem with passing reactive proxies to external APIs.
### Passing state into functions
- Pass-by-Value Semantics: Use getter functions to ensure functions access the current value of reactive state. For example:
```js
function add(getA, getB) {
return () => getA() + getB();
}
let a = 1,
b = 2;
let total = add(
() => a,
() => b
);
console.log(total());
```
- Do **NOT** assume that passing a reactive state variable directly maintains live updates; instead, pass getter functions.
_In Svelte 4, you often used stores with subscribe methods; now prefer getter functions with `$state` / `$derived` instead._
### $derived
- `$derived` computes reactive values based on dependencies. For example:
```svelte
<script>
let count = $state(0);
let doubled = $derived(count * 2);
</script>
<button onclick={() => count++}>{doubled}</button>
```
- Do **NOT** introduce side effects in derived expressions; instead, keep them pure.
_In Svelte 4 you used `$:` for this, e.g. `$: doubled = count * 2;`, now use the $derived rune instead, e.g `let doubled = $derived(count * 2);`._
#### $derived.by
- Use `$derived.by` for multi-line or complex logic. For example:
```svelte
<script>
let numbers = $state([1, 2, 3]);
let total = $derived.by(() => {
let sum = 0;
for (const n of numbers) sum += n;
return sum;
});
</script>
```
- Do **NOT** force complex logic into a single expression; instead, use `$derived.by` to keep code clear.
#### Overriding derived values
- You can reassign a derived value for features like optimistic UI. It will go back to the `$derived` value once an update in its dependencies happen. For example:
```svelte
<script>
let post = $props().post;
let likes = $derived(post.likes);
async function onclick() {
likes += 1;
try { await post.like(); } catch { likes -= 1; }
}
</script>
```
- Do **NOT** try to override derived state via effects; instead, reassign directly when needed.
_In Svelte 4 you could use `$:` for that, e.g. `$: likes = post.likes; likes = 1`, now use the `$derived` instead, e.g. `let likes = $derived(post.likes); likes = 1;`._
### $effect
- `$effect` executes functions when reactive state changes. For example:
```svelte
<script>
let size = $state(50);
$effect(() => {
console.log('Size changed:', size);
});
</script>
```
- Do **NOT** use `$effect` for state synchronization; instead, use it only for side effects like logging or DOM manipulation.
_In Svelte 4, you used reactive statements (`$:`) for similar tasks, .e.g `$: console.log(size)`; now use the `$effect` rune instead, e.g. `$effect(() => console.log(size))` ._
#### Understanding lifecycle (for $effect)
- Effects run after the DOM updates and can return teardown functions. For example:
```svelte
<script>
let count = $state(0);
$effect(() => {
const interval = setInterval(() => { count += 1; }, 1000);
return () => clearInterval(interval);
});
</script>
```
- **Directive:** Do **NOT** ignore cleanup; instead, always return a teardown function when needed.
#### $effect.pre
- `$effect.pre` works like `$effect` with the only difference that it runs before the DOM updates. For example:
```svelte
<script>
let div = $state();
$effect.pre(() => {
if (div) console.log('Running before DOM update');
});
</script>
```
- Do **NOT** use `$effect.pre` for standard post-update tasks; instead, reserve it for pre-DOM manipulation like autoscrolling.
#### $effect.tracking
- `$effect.tracking` indicates if code is running inside a reactive context. For example:
```svelte
<script>
$effect(() => {
console.log('Inside effect, tracking:', $effect.tracking());
});
</script>
```
- Do **NOT** misuse tracking information outside its intended debugging context; instead, use it to enhance reactive debugging.
_In Svelte 4, no equivalent existed; now this feature offers greater insight into reactivity._
#### $effect.root
- `$effect.root` creates a non-tracked scope for nested effects with manual cleanup. For example:
```svelte
<script>
let count = $state(0);
const cleanup = $effect.root(() => {
$effect(() => {
console.log('Count is:', count);
});
return () => console.log('Root effect cleaned up');
});
</script>
```
- Do **NOT** expect root effects to auto-cleanup; instead, manage their teardown manually.
_In Svelte 4, manual cleanup required explicit lifecycle hooks; now `$effect.root` centralizes this control._
### $props
- Use `$props` to access component inputs. For example:
```svelte
<script>
let { adjective } = $props();
</script>
<p>This component is {adjective}</p>
```
- Do **NOT** mutate props directly; instead, use callbacks or bindable props to communicate changes.
_In Svelte 4, props were declared with `export let foo`; now you use `$props` rune, e.g. `let { foo } = $props()`._
- Declare fallback values via destructuring. For example:
```js
let { adjective = 'happy' } = $props();
```
- Rename props to avoid reserved keywords. For example:
```js
let { super: trouper } = $props();
```
- Use rest syntax to collect all remaining props. For example:
```js
let { a, b, ...others } = $props();
```
#### $props.id()
- Generate a unique ID for the component instance. For example:
```svelte
<script>
const uid = $props.id();
</script>
<label for="{uid}-firstname">First Name:</label>
<input id="{uid}-firstname" type="text" />
```
- Do **NOT** manually generate or guess IDs; instead, rely on `$props.id()` for consistency.
### $bindable
- Mark props as bindable to allow two-way data flow. For example, in `FancyInput.svelte`:
```svelte
<script>
let { value = $bindable() } = $props();
</script>
<input bind:value={value} />
```
- Do **NOT** overuse bindable props; instead, default to one-way data flow unless bi-directionality is truly needed.
_In Svelte 4, all props were implicitly bindable; in Svelte 5 `$bindable` makes this explicit._
### $host
- Only available inside custom elements. Access the host element for custom event dispatching. For example:
```svelte
<script>
function dispatch(type) {
$host().dispatchEvent(new CustomEvent(type));
}
</script>
<button onclick={() => dispatch('increment')}>Increment</button>
```
- Do **NOT** use this unless you are explicitly tasked to create a custom element using Svelte components
### {#snippet ...}
- **Definition & Usage:**
Snippets allow you to define reusable chunks of markup with parameters inside your component.
_Example:_
```svelte
{#snippet figure(image)}
<figure>
<img src={image.src} alt={image.caption} width={image.width} height={image.height} />
<figcaption>{image.caption}</figcaption>
</figure>
{/snippet}
```
- **Parameterization:**
Snippets accept multiple parameters with optional defaults and destructuring, but rest parameters are not allowed.
_Example with parameters:_
```svelte
{#snippet name(param1, param2)}
<!-- snippet markup here -->
{/snippet}
```
### Snippet scope
- **Lexical Visibility:**
Snippets can be declared anywhere and reference variables from their outer lexical scope, including script or block-level declarations.
_Example:_
```svelte
<script>
let { message = "it's great to see you!" } = $props();
</script>
{#snippet hello(name)}
<p>hello {name}! {message}!</p>
{/snippet}
{@render hello('alice')}
```
- **Scope Limitations:**
Snippets are only accessible within their lexical scope; siblings and child blocks share scope, but nested snippets cannot be rendered outside.
_Usage caution:_ Do **NOT** attempt to render a snippet outside its declared scope.
### Passing snippets to components
- **As Props:**
Within a template, snippets are first-class values that can be passed to components as props.
_Example:_
```svelte
<script>
import Table from './Table.svelte';
const fruits = [
{ name: 'apples', qty: 5, price: 2 },
{ name: 'bananas', qty: 10, price: 1 }
];
</script>
{#snippet header()}
<th>fruit</th>
<th>qty</th>
<th>price</th>
<th>total</th>
{/snippet}
{#snippet row(d)}
<td>{d.name}</td>
<td>{d.qty}</td>
<td>{d.price}</td>
<td>{d.qty * d.price}</td>
{/snippet}
<Table data={fruits} {header} {row} />
```
- **Slot-like Behavior:**
Snippets declared inside component tags become implicit props (akin to slots) for the component.
_Svelte 4 used slots for this, e.g. `<Component><p slot="x" let:y>hi {y}</p></Component>`; now use snippets instead, e.g. `<Component>{#snippet x(y)}<p>hi {y}</p>{/snippet}</Component>`._
- **Content Fallback:**
Content not wrapped in a snippet declaration becomes the `children` snippet, rendering as fallback content.
_Example:_
```svelte
<!-- App.svelte -->
<Button>click me</Button>
<!-- Button.svelte -->
<script>
let { children } = $props();
</script>
<button>{@render children()}</button>
```
### Typing snippets
- Snippets implement the `Snippet` interface, enabling strict type checking in TypeScript or JSDoc.
_Example:_
```svelte
<script lang="ts">
import type { Snippet } from 'svelte';
interface Props {
data: any[];
children: Snippet;
row: Snippet<[any]>;
}
let { data, children, row }: Props = $props();
</script>
```
### {@render ...}
- Use the {@render ...} tag to invoke and render a snippet, passing parameters as needed.
_Example:_
```svelte
{#snippet sum(a, b)}
<p>{a} + {b} = {a + b}</p>
{/snippet}
{@render sum(1, 2)}
```
- Do **NOT** call snippets without parentheses when parameters are required; instead, always invoke the snippet correctly.
_In Svelte 4, you used slots for this, e.g. `<slot name="sum" {a} {b} />`; now use `{@render}` instead, e.g. `{@render sum(a,b)}`._
### <svelte:boundary>
- Use error boundary tags to prevent rendering errors in a section from crashing the whole app.
_Example:_
```svelte
<svelte:boundary onerror={(error, reset) => console.error(error)}>
<FlakyComponent />
</svelte:boundary>
```
- **Failed Snippet for Fallback UI:**
Providing a `failed` snippet renders fallback content when an error occurs and supplies a `reset` function.
_Example:_
```svelte
<svelte:boundary>
<FlakyComponent />
{#snippet failed(error, reset)}
<button onclick={reset}>Oops! Try again</button>
{/snippet}
</svelte:boundary>
```
### class
- Svelte 5 allows objects for conditional class assignment using truthy keys. It closely follows the `clsx` syntax
_Example:_
```svelte
<script>
let { cool } = $props();
</script>
<div class={{ cool, lame: !cool }}>Content</div>
```